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Shiver With Sound
Added on 1/4/2001
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This makes a sprite shiver on mousewithin, with selected sound. Attach with any Graphic sprite.Too simple to be a behaviour , but may be of some use to someone.
--786
--Behaviour: Shiver me
--Hasan Yasar Kazmi
--Hamdard uNiversity Islamabad Pakistan
--Dated: 30/11/2000
--This makes a sprite shiver on mousewithin
--Attach with any Graphic sprite
property spritenum,amount,Cskew,Whichsound,whichChannel
on getpropertydescriptionlist me
set shiver = [:]
addprop shiver,#amount,[#comment:"Amount of Shivering",#default:1,#format:#integer,#range:[min:1,max:100]]
addprop shiver,#Whichsound,[#comment:"Sound on Shiver",#default:"",#format:#Sound]
addprop shiver,#WhichChannel,[#comment:"Sound Channel While Shivering",#default:1,#format:#integer]
return shiver
end
on beginsprite me
spritenum = the spritenum of me
CSkew = sprite(spritenum).skew
end
on mousewithin me
sprite(spritenum).skew = integer(sprite(spritenum).skew + amount) mod 360
updatestage
sprite(spritenum).skew = integer(sprite(spritenum).skew - amount) mod 360
puppetsound(WhichChannel,Whichsound)
updatestage
end
on mouseleave me
sprite(spritenum).skew = 0
puppetsound(WhichChannel,0)
updatestage
end
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