The Xtra supports more than 250 functions that can add 3D and 2D effects to create everything from real time 3D games, texture mapped 3D text, to any shape imaginable. The Xtra can be used in scientific and medical visualization applications and add unique charting effects to create stunning photo realistic images. Screen savers created with Director can take on a completely new look and do things previously impossible in Director. The thousands of lines of free source code in games and tools that already exist and the 10+ books on OpenGL make the API easy to use and understand. The Xtra can use bitmap cast members as textures. Also, the Xtra provides the ability to use OpenGL to render to a memory buffer, save to a image file, or render the OpenGL output to a sprite cast member. You can also treat the OpenGL output as you would any sprite object including ink effects, and optionally Directors quad and skew features.
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