------ Get Behavior Description List ------
on getPropertyDescriptionList me
set description = [:]
if the currentspritenum = 0 then
addProp description, #UrlName, [#comment: "Enter URL Name of the Movie Location here(.dcr is required if playing on internet) :" ,\
#format:#String,#default:"www.icode.com\sample.dcr"]
addProp description, #MarkerName, [#comment: "Enter MarkerName here(Optional,Leave Blank if not applicable) :" ,\
#format:#String,#default:"Marker Name Here"]
addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String, \
#range:["On EnterFrame","On ExitFrame"],#default:"On EnterFrame"]
else
addProp description, #UrlName, [#comment: "Enter URL Name of the Movie Location here(.dcr is required if playing on internet) :" ,\
#format:#String,#default:"www.icode.com\sample.dcr"]
addProp description, #MarkerName, [#comment: "Enter MarkerName here(Optional,Leave Blank if not applicable) :" ,\
#format:#String,#default:"Marker Name Here"]
addProp description, #MyCursor, [#comment: "Select the Cursor :" ,#format:#Cursor,#default:280]
addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String, \
#range:["On MouseUp","On MouseDown","On MouseEnter","On MouseLeave"],#default:"On MouseUp"]
end if
return description
end getPropertyDescriptionList
------ Get Behavior Description List ------
-- Get Behavior description --
on getBehaviorDescription me
return \
"GO to NetMovie" & RETURN & RETURN & \
"Retrieves and plays a new Shockwave movie from an HTTP or FTP server." & RETURN & \
"The current movie continues to run until the new movie is available.." & RETURN & RETURN & \
"PARAMETERS:" & RETURN & \
"* URL Name(Where Movie is Located)" & RETURN & \
"* Marker Name(Optional, Leave Blank if N/A" & RETURN & \
"* Cursor" & RETURN & \
"* Where To assign this Script."
end getBehaviorDescription
-- Get Behavior description --
----- Availbale for both Frame and Sprite Script ------
on isOKToAttach (me, aSpriteType, aSpriteNum)
case aSpriteType of
#graphic:
return true
#script:
return true
end case
end isOKToAttach
------ Availbale for both Frame and Sprite Script ------
-- Events --
on beginsprite
standardcursor=sprite(spritenum).cursor
end
on EnterFrame me
if WhereTo = "On EnterFrame" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end EnterFrame
on ExitFrame me
if WhereTo = "On ExitFrame" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end ExitFrame
on MouseUp
if WhereTo = "On MouseUp" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end MouseUp
on MouseDown
if WhereTo = "On MouseDown" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end MouseDown
on MouseEnter
sprite(spritenum).cursor=MyCursor
if WhereTo = "On MouseEnter" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end MouseEnter
on MouseLeave
sprite(spritenum).cursor=standardcursor
if WhereTo = "On MouseLeave" then
if MarkerName <> "" then
gotoNetMovie UrlName#MarkerName
else
gotoNetMovie UrlName
end if
end if
end MouseLeave
------ Events ------
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