Contents
Articles
Behaviors
Books
Director News
Director Web Sites
FAQ
Games
Mailing Lists
News Groups
Project Examples
Reviews
Software
Tools
Useful Web Sites
Utilities
Xtras

Don't miss these
Behaviour to copy files, handy for backup files
Get Rect of Vertexlist
Number of Days in a Month
Button With Rollover Effect
macromedia.director.lingo
DirectSound Xtra
Disable/Enable-Disk Errors,Task Switching,Screen saver,Task Bar
Installer
Confine Effect ot Mouse Over-Alphamania
Go to net movie
 

 

 

Behavior Set the member of sprite

Added on 6/6/2000

 

Compatibilities:
behavior D7 D8 Mac PC Shockwave

This item has not yet been rated

Author: KumarK

Sets the member of a sprite

---- written for Director 8 ---
---- Kumar.K ----
---- kumark@icode.com ----
------ Custom Properties ------

property WhichSprite,TheMember,WhereTo

-- Get Behavior Parameters --
on getPropertyDescriptionList
  set description = [:]
  addProp description, #WhichSprite, [#format:#Integer, #comment: "Which Sprite ?", #default:1,
  #range:[#Min:1,#Max:the lastchannel]]
  addProp description, #Themember, [#format:#Graphic, #comment: "Set the Member of Sprite to :",
   #default:1]
  if the currentspritenum = 0 then
    addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String,
    #range:["On EnterFrame","On ExitFrame"],#default:"On EnterFrame"]
  else
    addProp description, #WhereTo, [#comment: "Where To Attach ?" ,#format:#String,
    #range:["On MouseUp","On MouseDown","On MouseEnter","On MouseLeave"],#default:"On MouseUp"]    
  end if      
  return description
end

-- Can be attached to both Sprite and Frame Scripts --
on isOKToAttach (me, aSpriteType, aSpriteNum)
  case aSpriteType of
    #graphic:
      return True
    #script:
      return True
  end case
end isOKToAttach

-- Get Behavior description --
on getBehaviorDescription
  return "This Behavior Controls member of Sprite." & RETURN & RETURN &
  "Parameters" & RETURN &
  "*Sprite Number." & RETURN &
  "* MembeName/member Number." & RETURN &
  "* Where to attach this Script"
end

-- Events --
on EnterFrame me
  if WhereTo = "On EnterFrame" then
    SetMember
  end if
end EnterFrame

on ExitFrame me
  if WhereTo = "On EnterFrame" then
    SetMember
  end if
end ExitFrame

on MouseUp
  if WhereTo = "On MouseUp" then
    SetMember
  end if
end MouseUp

on MouseDown
  if WhereTo = "On MouseDown" then
    SetMember
  end if
end MouseDown

on MouseEnter
  if WhereTo = "On MouseEnter" then
    SetMember
  end if
end MouseEnter

on MouseLeave
  if WhereTo = "On MouseLeave" then
    SetMember
  end if
end MouseLeave

-- Custom Handler to Set the member of a Sprite --
on SetMember
  put sprite(WhichSprite).member
  set the membernum of sprite(WhichSprite) = member(TheMember)
  put sprite(WhichSprite).member
  updatestage
end
-- Custom Handler to Set the member of a Sprite --

 


Contact

MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA

Send e-mail