Contents
Articles
Behaviors
Books
Director News
Director Web Sites
FAQ
Games
Mailing Lists
News Groups
Project Examples
Reviews
Software
Tools
Useful Web Sites
Utilities
Xtras

Don't miss these
CD Everywhere
Cinemac
shortcut and keycodes
Puzzler
open control pannel
Copy My Text
Director in a Nutshell
3D Watcher
Light Sensitive Text Dropshadow
Set the location of Sprite
 

 

 

Behavior Set PlayBackMode Property of a Animated Gif Sprite

Added on 5/30/2000

 

Compatibilities:
behavior D7 D8 Mac PC Shockwave

This item has not yet been rated

Author: KumarK

Set PlayBackMode Property of a Animated Gif Sprite

---- written for Director 8 ---
---- Kumar.K ----
---- kumark@icode.com ----
------ Custom Properties ------

property WhichSprite,PlayBackModeProp,WhereTo

-- Get Behavior Parameters --
on getPropertyDescriptionList
  set description = [:]
  addProp description, #WhichSprite, [#format:#Integer, #comment: "Which
Animated Gif Sprite ?",#default:1]
  addProp description, #PlayBackModeProp, [#format:#String, #comment: "Which
PlayBackMode ? ",
   #range:["Normal","LockStep","Fixed"],#default:"Normal" ]
  if the currentspritenum = 0 then
    addProp description, #WhereTo, [#comment: "Where To Attach ?"
,#format:#String,
    #range:["On EnterFrame","On ExitFrame"],#default:"On EnterFrame"]
  else
    addProp description, #WhereTo, [#comment: "Where To Attach ?"
,#format:#String,
    #range:["On MouseUp","On MouseDown","On MouseEnter","On
MouseLeave"],#default:"On MouseUp"]    
  end if      
  return description
end

-- Can be attached to both Sprite and Frame Scripts --
on isOKToAttach (me, aSpriteType, aSpriteNum)
  case aSpriteType of
    #graphic:
      return True
    #script:
      return True
  end case
end isOKToAttach

-- Get Behavior description --
on getBehaviorDescription
  return "This Behavior Controls PlayBackMode Property of a Animated Gif
Sprite." & RETURN & RETURN &
  "Parameters" & RETURN &
  "* Animated Gif Sprite." & RETURN &
  "* PlayBackMode." & RETURN &
  "* Where to attach this Script"
end

-- Events --
on EnterFrame me
  if WhereTo = "On EnterFrame" then
    controlPlayBackMode
  end if
end EnterFrame

on ExitFrame me
  if WhereTo = "On EnterFrame" then
    controlPlayBackMode
  end if
end ExitFrame

on MouseUp
  if WhereTo = "On MouseUp" then
    controlPlayBackMode
  end if
end MouseUp

on MouseDown
  if WhereTo = "On MouseDown" then
    controlPlayBackMode
  end if
end MouseDown

on MouseEnter
  if WhereTo = "On MouseEnter" then
    controlPlayBackMode
  end if
end MouseEnter

on MouseLeave
  if WhereTo = "On MouseLeave" then
    controlPlayBackMode
  end if
end MouseLeave

-- Custom Handler to Control PlaYbackMode of a Animated Gif --
on controlPlayBackMode
  if member (sprite(WhichSprite).member).type = #animgif then
    case PlayBackModeProp of
      "Normal": member(sprite(WhichSprite).member).playBackMode=#Normal
      "LockStep":member(sprite(WhichSprite).member).playBackMode=#LockStep
      "Fixed":member(sprite(WhichSprite).member).playBackMode=#Fixed
    end case
  end if  
end
-- Custom Handler to Control PlaYbackMode of a Animated Gif --

 


Contact

MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA

Send e-mail