on beginSprite me
set the hilite of member the member of sprite spriteNum = defaultState
end
on mouseUp me
set myState = the hilite of member the member of sprite spriteNum
if myState = true then
sendAllSprites(#checkState, spriteNum, myGroup)
end if
end
on checkState me, whatSprite, whatGroup
if whatSprite <> spriteNum and whatGroup = myGroup then
set the hilite of member the member of sprite spriteNum = false
end if
end
on getBehaviorDescription me
return "Drop this on your radio buttons and make all the ones in the same set have the same group number."
end
Contact
MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA