-- apply the drop shadow effect
on beginSprite me
set sNum = the spriteNum of me
dropShadow(sprite sNum, [#transparency: transparency, #red: red, #green: green, #blue: blue, #feather: feather, #xOffSet: offsetX, #yOffSet: offsetY])
end
Contact
MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA