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Behavior Setup Anim

Added on 6/10/1999

 

Compatibilities:
D6_5 D7 D8 Mac PC Script

Required Xtras:
Alphamania
Effector Set I for Alphamania

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Author: MediaLab (website)

Requires Effector Set 1 Behavior Support Scripts

property pSkip1,pDraw1,pSkip2,pDraw2,pFrames,pLoop

on getPropertyDescriptionList
   if not alphamaniacCheck(the currentSpriteNum) then exit
  
set pList=[:]
  addProp pList,#pSkip1,[format:#integer,comment:"Start Skip Lines:", Default:0]
  addProp pList,#pDraw1,[format:#integer,comment:"Start Draw Lines:",Default:1]
  addProp pList,#pSkip2,[format:#integer,comment:"End Skip Lines:", Default:0]
  addProp pList,#pDraw2,[format:#integer,comment:"End Draw Lines:",Default:1]
  addProp pList,#pFrames,[format:#integer,comment:"Frames:",Default:30]
  addProp pList,#pLoop,[format:#boolean,comment:"Pendulum:",Default:false]
  return pList
end

on beginSprite me
  reset(me)  
end

on trigger me,reverseFlag
  set s=the spriteNum of me
  if not alphaManiac(s) then exit
  
  if pLoop then
    lineSkip(sprite s,[animMode:#Pendulum,numFrames:pFrames,
                      startSkip:pSkip2,startDraw:pDraw2,
                      endSkip:pSkip1,endDraw:pDraw1])
  else
    if reverseFlag then
      lineSkip(sprite s,[animMode:#Range,numFrames:pFrames,
                      startSkip:pSkip2,startDraw:pDraw2,
                      endSkip:pSkip1,endDraw:pDraw1])
    else
      lineSkip(sprite s,[animMode:#Range,numFrames:pFrames,
                      startSkip:pSkip1,startDraw:pDraw1,
                      endSkip:pSkip2,endDraw:pDraw2])
    end if
  end if
end

on reset me
  set s=the spriteNum of me
  if not alphaManiac(s) then exit
  
  lineSkip(sprite s,[animMode:#Static,linesToSkip:pSkip1,linesToDraw:pDraw1])
end

 


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