on trigger me,reverseFlag
set s=the spriteNum of me
if not alphaManiac(s) then exit
if pLoop then
lineSkip(sprite s,[animMode:#Pendulum,numFrames:pFrames,¬
startSkip:pSkip2,startDraw:pDraw2,¬
endSkip:pSkip1,endDraw:pDraw1])
else
if reverseFlag then
lineSkip(sprite s,[animMode:#Range,numFrames:pFrames,¬
startSkip:pSkip2,startDraw:pDraw2,¬
endSkip:pSkip1,endDraw:pDraw1])
else
lineSkip(sprite s,[animMode:#Range,numFrames:pFrames,¬
startSkip:pSkip1,startDraw:pDraw1,¬
endSkip:pSkip2,endDraw:pDraw2])
end if
end if
end
on reset me
set s=the spriteNum of me
if not alphaManiac(s) then exit
lineSkip(sprite s,[animMode:#Static,linesToSkip:pSkip1,linesToDraw:pDraw1])
end
Contact
MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA