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Behavior Rotate Forever-Alphamania

Added on 6/10/1999

 

Compatibilities:
D6_5 D7 D8 Mac PC Script

Required Xtras:
Alphamania
Effector Set I for Alphamania

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Author: MediaLab (website)

Requires Effector Set 1 Behavior Support Scripts

Property pFrames, pDirection,pInterp

on getPropertyDescriptionList
  if not alphamaniacCheck(the currentSpriteNum) then exit
  
  set pList=[:]
  addProp pList,#pDirection,[format:#symbol,comment:"Direction:", Default:#CW,range:[#CW,#CCW]]
  addProp pList,#pFrames,[format:#integer,comment:"Frames / Revolution:", Default:30, range:[min:2,max:60]]
  addProp pList,#pInterp,[format:#symbol,¬
                               comment:"Interpolation:",¬
                               Default:#On,range:[#Off,#On,#Paused]]
  
  return pList
end

on beginSprite me
  set s=the spriteNum of me
  if not alphaManiac(s) then exit
  
  set pInterp=interpolation(pInterp)
  
  if pDirection=#CCW then set pFrames = pFrames * -1
  rotate(sprite s,[animMode:#Infinite,FramesPerRevolution:pFrames,interpolation:pInterp])
end

on getBehaviorDescription me
  set msg= "Make an AlphaManiac rotate forever. Or until you stop it."
  put return & return after msg
  put "Parameters:" & return & "-----------" & return  after msg
  put "*                Direction:  CW (Clockwise) or CCW" & return after msg
  put "* Frames/Revolution:  Lower numbers are faster" & return after msg
  put "*           Interpolation:  On,Off,or While Paused" after msg
  put return & "-----------" & return & return  & ">>>" && amTip()  after msg
  return msg
end

 


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