on getPropertyDescriptionList
if not alphamaniacCheck(the currentSpriteNum) then exit
set pList=[:]
addProp pList,#Angle,[format:#integer,comment:"Rotation angle:",¬
Default:0,range:[min:-180,max:180]]
addProp pList,#pInterp,[format:#symbol,comment:"Interpolation:",¬
Default:#On,range:[#Off,#On,#Paused]]
return pList
end
on beginSprite me
set s=the spriteNum of me
if not alphaManiac(s) then exit
set pInterp=interpolation(pInterp)
rotate(sprite s,[degrees:angle,interpolation:pInterp])
end
on slideRotate me, slider, p
set s=the spriteNum of me
if not alphaManiac(s) then exit
set angle=((p*360) / 100) - 180
rotate(sprite s,[degrees:angle])
end
on getBehaviorDescription me
set msg= "Rotate any alphamania sprite to an arbitrary angle!"
put return & return after msg
put "Parameters:" & return & "-----------" & return after msg
put "* Rotation Angle : -360 to 360 degrees. 0 is no rotation" & return after msg
put "* Interpolation : On,Off,or While Paused" after msg
put return & "-----------" & return & return & ">>>" && amTip() after msg
return msg
end
Contact
MMI
36 South Court Sq
Suite 300
Newnan, GA 30263
USA