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This is an implementation of A* pathfinding and it has been tuned to run as fast as possible with Lingo. It can be used for games and applications to find a path between two locations. It takes terrain and obstacles into consideration. Visit the site for sourcecode and more information. http://www.tildruin.com/sourcecode.asp
Go to the website at http://www.tildruin.com/sourcecode.asp (opens in new window)
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